RTU/ASCII Master Emultator
Tuesday, 10 February 2009Posted by
Joe
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Simply the easiest way to test and debug Modbus systems
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Simply the easiest way to test and debug Modbus systems
What is Modbus?
Modbus is a communication protocol developed by Modicon systems. In simple terms, it is a method used for transmitting information over serial lines between electronic devices. The device requesting the information is called the Modbus Master and the devices supplying information are Modbus Slaves. In a standard Modbus network, there is one Master and up to 247 Slaves, each with a unique Slave Address from 1 to 247. The Master can also write information to the Slaves. The official Modbus specification can be found at http://www.modbus-ida.org/ What is it used for? Modbus is an open protocol, meaning that it's free for manufacturers to build into their equipment without having to pay royalties. It has become a very common protocol used widely by many manufacturers throughout many industries. Modbus is typically used to transmit signals from instrumentation and control devices back to a main controller or data gathering system. How does it work? Modbus is transmitted over serial lines between devices. The simplest setup would be a single serial cable connecting the serial ports on two devices, a Master and a Slave.0000 = 0 | >0100 = 4 | 1000 = 8 | 1100 = C |
0001 = 1 | 0101 = 5 | 1001 = 9 | 1101 = D |
0010 = 2 | 0110 = 6 | 1010 = A | 1110 = E |
0011 = 3 | 0111 = 7 | 1011 = B | 1111 = F |
Coil/Register Numbers | Data Addresses | Type | Table Name |
1-9999 | 0000 to 270E | Read-Write | Discrete Output Coils |
10001-19999 | 0000 to 270E | Read-Only | Discrete Input Contacts |
30001-39999 | 0000 to 270E | Read-Only | Analog Input Registers |
40001-49999 | 0000 to 270E | Read-Write | Analog Output Holding Registers |
Function Code | Action | Table Name |
01(01 hex) | Read | Discrete Output Coils |
05(05 hex) | Write | single Discrete Output Coil |
15(0F hex) | Write | multiple Discrete Output Coils |
02(02 hex) | Read | Discrete Input Contacts |
04 (04 hex) | Read | Analog Input Registers |
03 (03 hex) | Read | Analog Output Holding Registers |
06 (06 hex) | Write | single Analog Output Holding Register |
16 (10 hex) | Write | multiple Analog Output Holding Registers |
Data Addresses | Read | Write Single | Write Multiple |
Discrete Output Coils 0xxxx | FC0 | FC05 | FC15 |
Discrete Input Contacts 1xxxx | FC02 | NA | NA |
Analog Input Registers 3xxxx | FC04 | NA | NA |
Analog Output Holding Registers 4xxxx | FC03 | FC06 | FC16 |
Ethernet rules closed-loop system by Wesley Cole , John Eidson
The enterprise tool picks up speed and moves to the plant floor. Traditional process control systems have used programmable logic controller (PLC)-based centralized control techniques to implement closed-loop control applications. Packet-based networks with collisions, such as Ethernet, are generally considered too slow and unreliable to safely handle closed-loop control. Today, various fieldbus technologies and the ability to inexpensively place significant computation capability at the transducers allow control applications to be implemented using distributed techniques. This distributed function provides increased capacity, relieves computational and communication bottlenecks, and generally provides more flexibility in system design, modification, and expansion. In a traditional process control system, the PLC polls the sensors and directs the actuators. The PLC processor, based on the control algorithm's execution characteristics, determines the time behavior of the system. In a distributed system, the time behavior is determined by the time behaviors of the application execution characteristics on the local processors, the local protocol stacks, and the communication network. A distributed system provides true multiprocessing and therefore the potential for improving computational throughput and synchronization characteristics of the system. In implementing distributed systems, the process control industry has developed a wide range of communication networks. The computer industry has also provided a range of networks for the general distributed computing environment, with Ethernet being the most pervasive at the present time. Traditionally, Ethernet has not been used in control environments; it is found within the enterprise levels of process control and is increasingly being coupled to lower-level control functions. Advertisements for field-level products using Ethernet are beginning to appear in trade publications. The use of general computer networks in field-level control will require some modification of techniques normally used in real-time systems. The computer industry has developed a number of distributed system techniques that will be useful in control. In particular, there is an increasing amount of literature on the use of real-time clocks in distributed systems. Clocks are found at the PLC level of current process control systems. However, time synchronization at the device level is generally limited to timers and time ticks distributed over the network from a PLC. Let's explore the use of true real-time clocks at all levels of distributed closed-loop control systems. Event or data driven? In an event-driven system, it is important that the occurrence of an event be made visible in a reliable and timely manner. The order of events and their time relationship to the real world must be preserved. For events, time accuracy and distribution latency are the prime timing considerations. Alarms, state machines, and device commands are typical control structures using event mechanisms. In a data-driven system, such as continuous closed-loop control, the real-world time relationship of successive data points must be preserved. Distribution latency (delay) must be such that the response times and stability requirements of the loop are not left unmet. The system throughput must be adequate to process and distribute the data. In distributed control systems, each node must explicitly deal with synchronization issues. Messages without time stamps, when passed between nodes, can implement order, but not time specification. If time specification is to be imposed, then at least some of the nodes must have access to a clock. For closed-loop control, it is imperative that control algorithms are provided with the correct sampling time information for each of the control variables. Provide the time There are several ways to provide the sampling time information required by control algorithms like the widely used proportional-integral-derivative (PID) algorithm. Polling of the sensors by the node implementing the control algorithm is commonly used today. The polling is normally periodic as seen by the polling node. The time error in polled systems is the departure from strictly periodic time, termed time jitter, inherent in various components of the system. The main sources of this jitter are the communication protocol stack and the operating systems of the nodes. In the case of the protocol stack, this jitter results from queuing processes and parsing protocol headers. Operating system time jitter arises from internal operations such as context switching and servicing software-maintained timers and clocks. With a carrier-sense multiple access (CSMA) protocol stack, such as Ethernet or LonTalk, this jitter can be important and is usually not known by the algorithm. However, even in non-CSMA stacks, such as controller area network (CAN) or Foundation fieldbus, care must be taken that operating system and application code jitter is negligible, as this jitter can be comparable to the jitter in a CSMA network. Since there is no way to measure this jitter for each packet, there is no way to correct for jitter in simple, polled systems. A common variation on this theme is for a central node to distribute "ticks," which other nodes use to synchronize sampling. These ticks are subject to the same jitter problems as polling. In polled systems, control algorithm computations can only assume that the data was sampled at the poll times. Another alternative is to make the entire distributed system operate synchronously. This has been done by running all the communications and computations on an enforced time-slice schedule. When run using a CSMA protocol stack, such a system can eliminate collision jitter, since by definition there is no contention for the network. This type of setup uses synchronized clocks to enforce the schedule so data can be time stamped. Time-slice systems based on token rings or their equivalent, rather than on synchronized clocks, will have uncorrected time jitter comparable to polled systems. The alternative presented here is to provide all nodes in the distributed system with accurately synchronized clocks. With such clocks, sensor data can be time stamped and control algorithms can use these time stamps to correct for the sample timing errors resulting from computational, operating system, and protocol stack jitter and delay. The accuracy of these clocks will determine the effectiveness of the corrections. To be effective, nodes must have hardware support for generating time stamps based on appropriate transducer control signals. Such systems can use CSMA protocols provided the clock synchronization is adequate. As a side benefit, time stamps provide a method for detecting and correcting for missing or out-of-order data. Both missing and out-of-order data are possible in networked distributed systems, especially if routers are present. However, when CSMA networks are used under the same conditions (number of nodes and network traffic) as other fieldbus networks, the occurrence of missing and out-of-order data can be made rare and can be corrected in the control algorithm. Synchronize your clocks There are a number of techniques in use for synchronizing the clocks in a distributed system. A central time server is one possibility, but it introduces delays and excessive message traffic. For systems with more than a few nodes, a better choice is for each node to have a local clock participating in a synchronization protocol among the nodes. The computer industry uses protocols such as the network time protocol (NTP) for clock synchronization among PCs and workstations. NTP is based on message exchange and produces accuracy on the order of a few milliseconds over Ethernet networks. To attain better accuracy, some sort of hardware assistance is required. Systems exist that produce accuracy of 10 microseconds. We have experimented with clock synchronization based on hardware-assisted detection and recognition of special network packets for both Ethernet and LonTalk protocols. Synchronization accuracy is measured by recording the differences in the time stamps marking the occurrence of a series of mutually visible events as determined by the local clocks in two nodes. Figure 1 is a histogram of these differences for two nodes communicating using the Ethernet protocol and demonstrates synchronization accuracy on the order of 20 nanoseconds. Figure 2 is a histogram of these differences for two nodes communicating using the LonTalk protocol and demonstrates synchronization accuracy on the order of 100 nanoseconds. In both cases, this synchronization was obtained with one packet per second devoted to the synchronization algorithm. Except during the start-up phase of the algorithm, the number of synchronization packets per second is independent of the number of clocks being synchronized. The accuracy differences between the Ethernet and LonTalk implementations are due primarily to the differences in the network bit rates-10 Mbps for Ethernet and 1.2 Mbps for LonTalk. The key benefit of this clock synchronization method is increased accuracy. While millisecond accuracy obtainable by conventional methods is adequate for many closed-loop control and monitoring applications, the submicrosecond accuracy reported here allows faster systems to be controlled in a networked environment. Ethernet clocks the process A simple control system was built to test the feasibility of implementing synchronized clocks and CSMA networks. The system is illustrated in Figure 3. Both the tachometer and controller electronics were implemented using Motorola 68331 microprocessors. The communication mechanism is the unacknowledged datagram protocol on a 10base-T Ethernet. Each node contains a clock synchronized as described earlier. The controller is a standard PID with trial coefficients determined by the Ziegler-Nichols frequency response method. The system was not stable using these initial values and was manually altered to produce a marginally stable one. Using marginal stability enabled testing under conditions that maximized the chances of observing deviations introduced by sampling jitter and network degradation. The system was operated both in a polled mode in which the controller requested samples and in a push mode in which the tachometer controlled the sampling time. The data was always time stamped based on the local clock in the tachometer. The controller could be configured to either use or ignore the time stamps when computing its output. As expected from previous analysis, it was difficult, but not impossible, to induce noticeable degradation in the system. During the collection of the data, the packet load on the Ethernet was 25% of capacity as measured by a local-area network analyzer. In each case, 100 samples of these waveforms were collected. For each waveform, the root mean square deviation of the actual response from the mean value was computed as a percentage of the mean value. This calculation was done independently for the falling and rising portions of the square wave perturbation. The results are seen in the table below. While more experiments are necessary to fully quantify these results, it appears that the settling time was better using the time stamp corrections. Similar experiments were conducted in which packets were deleted to simulate network collisions or checksum errors with no visible degradation in performance. In all cases, the network packet load ranged from about 10% to 30% of capacity. The only dramatic network-based interference produced was a result of bogus packets specifically addressed to a control system node. Such packets pass the usual Ethernet hardware filter and must be processed and rejected by the lower levels of the protocol stack, which steals processor cycles from the application. These experiments need to be repeated for controllers implementing notch filters and other algorithms that may show more sensitivity to the timing-induced phase or amplitude jitter. Additionally, both the phase and amplitude noise introduced by time jitter should be studied, particularly that introduced by alternative algorithms and conditions. Further, evidence exists that clock usage in event-driven applications needs to be examined as well. It's clear that the use of synchronized clocks in data-driven closed-loop control systems using Ethernet as the field bus is a viable solution. The ability to synchronize clocks to accuracy more than adequate for most control problems has been demonstrated on both the Ethernet and LonTalk protocols. The presence of these clocks allows algorithms to be corrected for the actual times of sampling, potentially eliminating computation, protocol stack, and communication time jitter. Additional Information Figures and Graphics Figure 1. Time differences between two clocks using Ethernet communication Figure 2. Time differences between two clocks using LonTalk communication Figure 3. Test system block diagram Figure 4. System response using Ethernet communication PDF of "Ethernet rules closed-loop system"A project to have a free ladder language in C. Generally, you find this type of language on PLC to make the programs of automation process.
It allows to realize little programs or bigger in an electric way. This project is released under the terms of the LGPL licence. GENESIS... I decided to program a ladder language only for test purposes at the start, in february 2001. It was planned, that I would have to participate to a new product after leaving the enterprise in which I was working at that time. And I was thinking that to have a ladder language in thoses products could be a nice option to considerate. And so I started to code the first lines for calculating a rung with minimal elements and displaying dynamically it under Gtk, to see if my first idea to realise all this works. And as quickly I've found that it advanced quite well, I've continued with more complex elements : timer, multiples rungs, etc... VoilĂ , here is this work... and more : I've continued to add features since then. FEATURES... Classic Ladder is coded 100% in C. It can be used for educational purposes or anything you want... The graphical user interface uses GTK+. The programs are splitted in sections (mains or sub-routines), in which you select a language. Two languages can be used in them: Ladder. Sequential (also known as grafcet). The following elements are available in the ladder : Booleans elements Rising / falling edges Timers Monostables Counters Compare of arithmetic expressions Booleans outputs Set / Reset coils Jumps Calls to sub-routines sections Operate of arithmetic expressions There is a full editor for the rungs of ladder and the sequential pages. When editing, use the pointer of the toolbar if you want only to modify properties, else select the element you want to place in the rung. Each variable can be associated to a symbol name that can be then used instead of the real variable name. ClassicLadder can run in real-time (optional) with RTLinux v3, with RTAI and recently with Xenomai. It can run on little embedded platforms (no GTK interface dependance, and number objects to allocate for less memory usage). HARDWARE SUPPORT / SCADA... Classic Ladder can be used to drive real physical inputs/outputs: Direct port access (parallel port for example) Comedi drivers project Modbus/RTU distributed modules (Serial) and Modbus/TCP (Ethernet) A Modbus/tcp server is available that can be used to link with a SCADA software (like Lintouch). REQUIREMENTS... For using Classic Ladder as it is, you need : Linux and GTK2 librairies Windows (but with not all the features for real I/O access) DOWNLOADS... You can download here on SourceForge the last sources + executable + projects examples. DOCUMENTATION... Actually you should take a look at the only README file available, included too in the archive (and here the TODO list for future works). But, here you will found a nice little manual for using the sequential editor done by someone using classicladder: http://users.teledisnet.be/web/rlo05343/umanual/umanual_for_classicladder.htmlIf you don't know at all how work ladder, you can take a look here:http://www.plcs.net/contents.shtml You can take a look at the following project using ClassicLadder in an adapted version: EMC2, used to control machine tools. They have written some documents, that some parts could be interesting even if if is not totally the same version.
MatPLC is a PLC-like program for Linux (PLC = Programmable Logic Controller), licensed under the GNU GPL.